

Blend Files - Tutorial: Exporting Manually to FBX - Exploring FBX Files - Tutorial: Importing FBX Files into Unity - Lightmap UVs - Scale Factor - Summary - Chapter 3 Modular Environments and Static Meshes - Advantages of the Modular Method - Getting Started with Modular Environments in Blender - Extending from the Base Tile - Modular Environment Blender Workflow - Flipping Normals - Backface Culling - Vertex and Incremental Snapping - N-gons - Searching for N-gons - Undoing and Removing Doubles - Mirroring - Using Vertex Groups - Mesh Display Settings - UV Mapping and Texture Creation - Marking Seams, UV Mapping, and Modeling - Atlas Textures and UV Overlapping - Establish Texel Density - Importing and Configuring Environments in Unity - Using Prefabs - Static Batching - Summary - Chapter 4 Terrain - Creating Terrain in Unity - Terrain Settings - Sculpting Terrain - Texture-Painting Terrain - Evaluating Unity Terrains - Blender Terrain Modeling - The Proportional Editing Method - The Displacement-Texture Method - The Sculpting Method - Terrain Resolution - Texture-Painting Terrain.

#ANIME STUDIO PRO 9 UNITY SOFTWARE#
Please note that the Enterprise plan is for larger teams and requires a minimum purchase of 20 seats.Īll plans are subject to Unity Terms of Service.Cover - Contents - Introduction - Chapter 1 The 10-Stage Workflow - Introducing the 10-Stage Workflow - Stage 1: Brainstorming - Stage 2: Initial Design - Game Overview - Game Details - References - Stage 3: Prototyping - Stage 4: Refining Design - Project Management - Identify Resources - Compress Space - Schedule Work - Stage 5: Asset Creation - Stage 6: Importing Assets - Stage 7: Level Design - Stage 8: Scripting - Stage 9: Testing - Stage 10: Building - Recommendations for Working Practice - Summary - Chapter 2 Blender-to-Unity Workflow - Configuring the Blender GUI - Dark Themes - Disable Python Tooltips - Maya Controls - The Close-Without-Saving "Bug" - Exporting Blender Models to Unity -. In this Anime Studio Pro 9 training course expert trainer Mark Bremmer shows you to how apply the tools in this software to create professional quality animations. Unity Pro or Unity Enterprise plans are required for businesses with revenue or funding greater than $200K in the last 12 months, and for those who do work with them. Pro and Enterprise plans have no financial eligibility limits – everyone is eligible. If you or your company’s revenue or funding is less than $200K in the last 12 months, you are eligible to use Unity Plus.
#ANIME STUDIO PRO 9 UNITY FREE#
Students enrolled in an accredited educational institution of legal age to consent to the collection and processing of their personal information (e.g., age 13 in the US, 16 in the EU) are eligible to use the free Unity Student plan. Eligibility for small businesses is based on any revenues or funds raised in the past 12 months.

Eligibility for individuals and hobbyists is based on revenues or funds in connection with the use of Unity. Individuals, hobbyists and small businesses that have less than $100K of revenue or funds raised in the prior 12 months are eligible to use Unity Personal.
